Danny's Tech: Where West and East Intersect

Sunday, November 13, 2005

GDU: Game Development Universe

With the internet it would possible to create a exchange for not only ideas and tool usage (support for each other and even by the tool makers) but also sharing programs (created games) and even contests (vote for each other's code or even head-to-head AI contest of game code -- you submit your code and the server will match up the contestant "bots" and then rank them and the top rank bot wins). Pay for games or support (rather than vote for a feature or bug fix, one pays via paypal or some other credit system). Maybe a monthly fee ($5 or $20 per year) will pay for 100 credits to apply to buy a game or live tech support or "invest" in new feature. It can also be a one time pay (pay per game/support). I guess one could submit proposals and others can invest in the ideas, too.

Unlike VC funding (write up a biz proposal and see who'll throw money at it), you can develop your ideas using the tool and start adding details to your proposal over time. I guess a flood of proposals won't be fair so maybe charge credits too.

I guess one can buy a license: one time or monthly/annual fee based and then get appropriate amount of credits. These credits can be use for:
  1. tech support (live)
  2. new feature "investment"
  3. bug fix (to raise the priority: cost less than features but still some cost since the game tool developer can only work on so many projects be it bug fix or otherwise)
  4. submitting new games
  5. updating submitted games (even if it isn't yours)
  6. paying for the games
  7. invest in proposals (via credits or game submissions)
  8. contest submissions (much like a winner's pot: the more people join the bigger the pot) and can be bot type of contests or user head-to-head contests (RPG like but maybe something more sane than mere shoot'em up games). As you when each level, you gain credits from the losers.
  9. These credits can always be cashed out for real money and vice versa
How's that for a game development "universe?" GDU?

There are elements of MMORPG including real money to game credit exchange rate. There are elements of Wiki of text based support made into permanent reference (unlike pure chat or web forums or USENET). The added twist is that what people put out there is not merely text but programs and related (video and audio snippets) parts, with prices attached!